アニメーションのためのAI

WACV 2027 · DISNEY SPRINGS, FL

AINIME

AI for Animation · 1st Edition

January 4–5, 2027 Half-day In-person & virtual

From generating images to animating a photograph or generating video from text — a venue for generation, control, and evaluation of Animation.

概要 About

Animation is no longer only hand-drawn anime. Models can now animate a still photo or synthesize stylized sequences — yet we still lack shared answers: How do we assess natural movement versus generated movement? What benchmarks capture temporal coherence, identity, and style? How do we control motion and animation with diffusion models and world models?

AINIME is, to our knowledge, the first workshop on this dual agenda: traditional anime/manga and natural-video animation. Creators need the tools; researchers need the venue. We bring generation, post-production, restoration, and quality evaluation onto one WACV stage — with a flagship Anime Restoration Challenge on Re-Anime600.

Built on the Re-Anime600 dataset and the AIGENS workshop at CVPR 2026.

募集 Call for Papers

We cover the whole production pipeline — from generation and post-processing to restoration and quality evaluation of natural and anime-style videos.

Regular papers, 5–8 pages (excl. references), double-blind review via OpenReview. The track is archival — accepted papers appear in the WACV 2027 workshop proceedings / IEEE Xplore.

Submission deadlineOctober 20, 2026 (AoE)
NotificationOctober 30, 2026
Camera-readyNovember 20, 2026
WorkshopJanuary 4–5, 2027 · WACV Disney Springs

Submission ↗

Dates follow WACV workshop guidelines.

挑戦 Anime Restoration Challenge

The AINIME Anime Restoration Challenge is now open — the flagship challenge of the AINIME workshop at WACV 2027 (January 4–5, 2027). Push anime video restoration on a curated benchmark with real prizes and archival publication for top teams.

The task

Enhance the perceptual quality of anime video clips from Re-Anime600 while preserving the content, style, and temporal consistency of the original animation.

Anime restoration before/after — low-resolution source vs. 4K upscaling

Re-Anime600 is a curated benchmark of 600 clips with high native quality — built for rigorous NR-IQA and super-resolution evaluation, not generic web video.

  • 350 train clips — public after signing the data agreement
  • 100 validation clips
  • 150 test clips — hidden for leaderboard evaluation
Re-Anime600 samples across NIQE, MANIQA, CLIPIQA, and HyperIQA

Re-Anime600 — clips spanning low, median, and high quality across four NR-IQA axes.

Notice. We do not own the copyright of all content in this dataset. Re-Anime600 is released for research purposes only. Copyright holders may contact us to request removal of specific material.

Get started

Register your team, accept the data agreement, then download train data and prepare submissions.

Register team ↗ Train data ↓

Important dates

Oct 2, 2026Challenge opens · train data available
Oct 2 – Oct 20Validation phase
Oct 20 (AoE)Deadline for challenge paper submission
Oct 21 – Oct 25Test phase
Oct 28, 2026Results announced
Jan 4–5, 2027Results & challenge session at AINIME · WACV Disney Springs

Prizes

  • Special issue publication: top teams will be invited to publish in a special issue of a Q1 Computer Science journal (regular peer review).
  • Workshop registration: the AINIME workshop participation fee at WACV 2027 will be covered for one representative per winning team.

Challenge papers

Participating teams are invited to describe their method in a regular paper (5–8 pages, excl. references), double-blind via OpenReview. The track is archival (WACV 2027 workshop proceedings / IEEE Xplore). Paper deadline: October 20, 2026 (AoE).

Challenge contact: georgia.fargetta@unict.it · 1000069335@studium.unict.it

日程 Tentative Schedule

Half-day · times relative to the slot assigned by WACV (tentative morning).

09:00 – 09:10Welcome & overview
09:10 – 09:40Invited talk — academia (animation / media / evaluation)
09:40 – 10:10Invited talk — industry (production AI / localization)
10:10 – 10:30Coffee & posters
10:30 – 11:00Anime Restoration Challenge — results & baselines
11:00 – 11:35Contributed orals / spotlights
11:35 – 12:00Panel (metrics, motion control, data/IP, creator tools) & closing

主催 Organizers

Primary contact: marcos.conde@uni-wuerzburg.de · georgia.fargetta@unict.it